Game does not constantly crash… UNLESS YOU DONT FOLLOW INSTRUCTIONS. DERRR
Seriously… If you cant read or you cant read instructions, dont buy this game. If you follow all instructions, this game will not freeze on, after or near Telos. Period.
With that being said, Aspyr has done a great job of inventing an avalanche of new glitches, errors and generally unlikable things in this port.
Ive gotten to the point where all dialogue has ceased with 70% of my crew, for absolutely no reason; Ive successfully gained influences and maintained communication - only to have all dialogue cease after a certain point (older saves and re-starts are useless).
I have played through the game multiple times (light side and dark) on the original xbox and those problems were never there. So now I have the awesome choice of: start over and hope for the best (im halfway through the game already), or just choke this bull$*!& down and forget I ever played this junker port.
Awesome choices.
Im fairly correct to assume Aspyr will never clue in and fix their $%!!, because theyre too busy moving on to butcher the next port!
In addition to a complete loss of the main focal point of the game, you can expect to encounter complete losses of sound during conversations - so you’ll have to quit and re-launch, then open an older save… Or just grit your teeth and move on, if you havent saved often.
Some of the content in the added content mod is completely without audio, which begs the question as to why they put it in… I dont overly enjoy poorly placed seg-ways that lead to a lapse of audio and a poor exodus of the random story addition.
There probably more… But honestly, thats enough to call it quits for me. Your money will be much better spent finding an original xbox copy of the game and an original xbox.
Or, if none of these issue bother you - go hard! buy away.
Cheers
chuds__ about
Star Wars®: Knights of the Old Republic™ II, v1.0.1