Great game, perfect port
Part one: the game itself
This game was released unfinished. Just another thing we have to thank Lucas for, as he would come into the project and make them scrap whatever they had to chase another of his ideas. For that reason I recommend going to “Gameagent” and downloading the “Restored Content Mod” for this game. It was a very easy process and I had no problems applying this Mod to the Mac App Store version of this game.
Storywise, this game has nothing on it’s predecessor. But overall this game is a bit darker, more emotional, and has better characters. Your leading “mentor” in the game is one of my favorite SW characters of all time, with awesome quotes and an outlook on life, and the force, that no other SW character has ever had. I was also more emotionally invested in your character that you play, The Exile.
There was another neat feature in this game, the ability to use a workbench to breakdown items into components and use those components to create other items. With the selection they give you, you can easily make a double bladed sword more powerful than any lightsaber in Kotor 1, and make your lightsaber a beast in of itself.
If you don’t get the restored content mod, you will be very disappointed in the unresolved ending.
As for the port to Mac, it was perfect. Visually, it looked just like my past experience on the Xbox, without a single bug or lag.
Though this game wasn’t as legendary as Kotor 1, I highly recommend both games. They are quite different, though the mechanics and graphics are nearly identical. I don’t know which game I like better, but I must admit, as I look back on these two games, I think more fondly of this one, and the characters, quotes, and experiences it gave.
James Howsmon about
Star Wars®: Knights of the Old Republic™ II